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Author (up) Murray Turoff; Michael J. Chumer; Starr Roxanne Hiltz pdf  isbn
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  Title Emergency planning as a continuous game Type Conference Article
  Year 2006 Publication Proceedings of ISCRAM 2006 – 3rd International Conference on Information Systems for Crisis Response and Management Abbreviated Journal ISCRAM 2006  
  Volume Issue Pages 477-486  
  Keywords Hardware; Emergency planning; Emergency plans; High confidence; Information systems  
  Abstract Currently there are serious problems with organizational abilities to plan the response to emergencies. This paper presents a fundamental premise that the use of a game employing competing human teams operating on a continuous asynchronous basis over long periods of time is the way to develop high confidence emergency plans within a given organization.  
  Address Information Systems Department, New Jersey Institute of Technology, United States  
  Corporate Author Thesis  
  Publisher Royal Flemish Academy of Belgium Place of Publication Newark, NJ Editor B. Van de Walle, M. Turoff  
  Language English Summary Language English Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 2411-3387 ISBN 9090206019; 9789090206011 Medium  
  Track Military and Civil Information Systems for Emergency Preparedness Expedition Conference 3rd International ISCRAM Conference on Information Systems for Crisis Response and Management  
  Notes Approved no  
  Call Number Serial 1022  
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